WebFeb 15, 2024 · Click on a date/time to view the file as it appeared at that time. Date/Time Thumbnail Dimensions User Comment; current: 06:17, 30 September 2024: 932 × 1,624 (183 KB): AmedoS310 (talk contribs) == Summary == Category:FullCharacterName http://www.dreamcancel.com/wiki/File:KOFXV_Isla_Profile.jpg
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WebOct 27, 2024 · Non-Corner. This is a very precise combo. 236236AC must be inputted slightly late at what seems to be the end of the cancel window for 236236B/D in order for all the hits to connect. It also must be inputted as 214214AC since Kula switches sides. Overall Kula is better off using Max mode confirms here for consistency. WebGeneral Gameplan. K's general gameplan is to push his opponent towards the corner where he unlocks his immense combo potential and unique ability to convert practically any hit into a damaging (and stylish) combo. bowery presents venues
The King of Fighters XV/Kula Diamond/Strategy - Dream Cancel
WebJan 28, 2024 · Whip jumps up and swings Voodoo in a downward arc over a large range. Her neutral jump C is one of the best air-to-air normals in the game with outstanding range and a large hitbox. Also works as great air-to-ground if you use it on the way down in your jump arc. Also works as a jump-in combo starter. WebMay 31, 2024 · Kula plays a strong neutral between her multiple pokes, her 236A/C, 214A/C, and 22A/C. Her mixup on offense is very weak, so keeping your opponents on their toes by throwing out normals like 5A/5B, 2B, and 2D to keep them out is important. On block you can cancel into things like 236A to generate some frame advantage on block and … WebWe would like to show you a description here but the site won’t allow us. gulf coast underground theodore al